Natural History
<Work In Progress>
This was one of Jeremy Birn’s lighting challenges from 3DRender.com and CGSociety.org.
The goal of this piece was to recreate the feeling of a natural history museum using lighting techniques.
Modeled by: Alvaro Luna Bautista
Responsible for: Lighting
I am using Maya 2009 to light and shade, and Photoshop CS3 to texture the scene. I’m using separate passes for key lights, fill lights, and occlusion.
Key Pass:
Fill Pass:
Occlusion Pass:



