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	<title>timchrismer &#187; Senior Studio</title>
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	<description>Technically speaking, I'm an artist.</description>
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		<title>Day 16: Final Piece</title>
		<link>http://timchrismer.com/blog/2008/11/18/day-16-final-piece/</link>
		<comments>http://timchrismer.com/blog/2008/11/18/day-16-final-piece/#comments</comments>
		<pubDate>Tue, 18 Nov 2008 11:43:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Senior Studio]]></category>

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		<description><![CDATA[It&#8217;s done.  Over.  Fini.  I&#8217;m rendering the final camera move as we speak.  Below is a still from it.
]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s done.  Over.  Fini.  I&#8217;m rendering the final camera move as we speak.  Below is a still from it.</p>
<div id="attachment_16" class="wp-caption alignnone" style="width: 310px"><a href="http://timchrismer.com/blog/wp-content/uploads/2009/02/ucshot_small.jpg"><img class="size-medium wp-image-16" title="The Last Gantz" src="http://timchrismer.com/blog/wp-content/uploads/2009/02/ucshot_small-300x168.jpg" alt="The Last Gantz" width="300" height="168" /></a><p class="wp-caption-text">The Last Gantz</p></div>
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		<title>Day 15: Light Maps</title>
		<link>http://timchrismer.com/blog/2008/11/13/day-15-light-maps/</link>
		<comments>http://timchrismer.com/blog/2008/11/13/day-15-light-maps/#comments</comments>
		<pubDate>Thu, 13 Nov 2008 19:21:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Senior Studio]]></category>

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		<description><![CDATA[Well, I&#8217;m having a lot of trouble with the light maps.  They&#8217;re getting a lot of artifacts.  I&#8217;d hate to say it, but it looks like my final may be straight out of Maya, instead of Unreal.
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			<content:encoded><![CDATA[<p>Well, I&#8217;m having a lot of trouble with the light maps.  They&#8217;re getting a lot of artifacts.  I&#8217;d hate to say it, but it looks like my final may be straight out of Maya, instead of Unreal.</p>
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