Technically speaking, I’m an artist.

Category — Main

Metal Gear…SOLD!!!

Sony announced a few new things this week at Leipzig 2008.  First of all, the PSP 3.0 is being released this fall, complete with a Playstation button.  No word yet on whether or not the new R&C:Size Matters bundle will be 3.0, though.  Also, the next PS3 is going to be a 160Gb system.  Normally, I’d be totally excited, were it not for the fact that it only has 2 USB ports and no backwards compatibility.  On top of all this, various rumors have finally been confirmed.  The Metal Gear Solid 4 80 Gb bundle packs are being discontinued.  The sad part about it is, they appear to be the last backwards-compatible PS3s for the forseeable future, and they’re going away!

Now I see Sony’s strategy in this, because I finally know what will make me break down and buy a PS3: the fear of no backwards-compatibility.  It was majorly effective, because I immediately went to the local stores after work to see if I could find one.  I went to three places before I finally found any.  When I got to Best Buy, I was shocked to see not one or two, but FIVE MGS4 bundles on the shelf.  Seeing this as a sign, I casually picked up the closest one, inspected it, and grabbed a Greatest Hits copy of Resistance: Fall of Man for $29.99.  It felt so rewarding to finally step out of that store with my recently-purchased PS3 in tow.

It’s so shiney, too!

I’ve spent the past few days playing Resistance to try out the system.  It’s far better than I imagened.  The story is really well written (not surprises, here) and it plays naturally.  After going through the first few chapters or so, I decided to try multiplayer, not expecting anything new or exciting.  Man, was I wrong.  Honestly, not a whole lot is different in Multiplayer mode than it is in the Campaign.  But I have to say, this is where the gameplay shines.  I never was that big of a FPS multiplayer fan.  I played Goldneye and Halo back in the day and had fun in competition matches, but it never really stuck with me.  I’d always get beaten badly and eventually not want to even touch the game.  This is totally not the case for R:FOM.  I still get my butt whupped by a bunch of people, but I just can’t get enough of it!  It’s so fun and just the right pace for me.

And MGS4?  I still haven’t played it, yet.  Actually, I still haven’t finished Snake Eater, yet.  I suppose I should finish it before I play 4, but it looks like Resistance might be a huge distraction from that.  Decisions, decisions, right? 

August 22, 2008   No Comments

Post SIGGRAPH…tired and excited…all at once!

Well, I got back from SIGGRAPH on Sunday.  I could spend a lot of time re-iterating what I’ve said elsewhere about the conference, but I won’t!  I was one of four people who were selected to report on new technologies, innovations, and other exciting news from a SIGGRAPH Student Volunteer’s perspective for FireUser.com.  I posted daily blogs of the events as I saw them.  These posts are being featured on FireUser.com, OpenGL.org, and are supposed to go up on CGW.com soon.  I’m very excited to get this opportunity.  Here’s a direct link to all of the SIGGRAPH blogs.

In sad news, I think my Call of Duty 4 disk is dead.

I bought my 360 off of a friend, but didn’t see this problem until after he had already left for the summer.  The multiplayer runs with no problem, but the single player campaign only gets to the loading screen for Part 2 of the Prologue, and then displays the infamous “Unreadable Disk” error.  I’m going to make sure it isn’t the memory or hard drive before I give up on it, but it’s upsetting because I really want to continue the game.  Guess I’ll either play multiplayer or Halo 3 if that doesn’t work.

August 19, 2008   No Comments